Kamis, 19 Mei 2011

Nexus S 4G Review – Does a 4G radio breath life into this aging phone?

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Nexus S 4G Review – Does a 4G radio breath life into this aging phone?

Thursday, May 19th, 2011 at 7:10 PM PST

google samsung nexus s hands on review 181 660x495 Nexus S 4G Review   Does a 4G radio breath life into this aging phone?

The Nexus S – the second “Pure Google” handset is finally getting the carrier treatment that the search giant wanted with the Nexus One. While the Nexus One never made it to all four carriers, the Nexus S just might and Sprint is the second carrier to offer the handset, officially. This time around, instead of your run of the mill Nexus S, this handset has a WiMAX radio onboard. Does this handset still live up to the Nexus name in the days of dual-core? Read on to find out.

Nexus S 4G

Available now on Sprint for $199 on a two-year contract

Specifications (Specs-sheet)

  • 4-inch contoured Super AMOLED display (480 x 800)
  • 1GHz Hummingbird processor
  • Sprint WiMAX support
  • 5 megapixel camera with LED Flash
  • Front-facing VGA camera
  • 3-axis Gyroscope
  • 16GB internal memory
  • Android 2.3.4 Gingerbread

The Good

  • Contoured display is nice and adds subtle flare
  • Being on the latest version of Android is a rarity
  • WiMAX is a major advantage over the T-Mobile Nexus S
  • Will be one of the most

The Bad

  • Adding a 4G radio to a 5 month old phone doesn’t make it new again
  • Plastic back looks like a bar of soap
  • Can only record in 480p
  • Can’t compete with the upcoming competition

Hardware

A quick glance at the Nexus S 4G doesn’t do it justice. The subtle design elements become more noticeable after eye-prodding it for a bit, and when you notice the curved display, you know that there’s more to this handset than your average Android phone.

The 4-inch Super AMOLED Display consumes the front side, leaving just enough space for the four capacitive buttons on the bottom, and the speaker grill, front-facing camera, ambient light and proximity sensors. This is hardly a bad thing, and we’re glad to see no carrier or manufacturer logo on the front of the device as most Android handsets today are walking billboards. The entire device is rather clean, and only offers what is needed.

The Super AMOLED screen on the Nexus S 4G is a step up from the Nexus One‘s AMOLED display, but we do wish that Samsung would have opted for the Super AMOLED Plus that’s found on devices like the Galaxy S 2 and Droid Charge. We do like the display on the handset, but we don’t like seeing pixels and it’s something you’ll notice quickly after using the handset for a few minutes.

The bottom of the device houses the charging port, microphone, and 3.5mm headphone jack. The right side of the device sports the power/lock button, with the volume rocker on the left side. That’s about it as far as buttons and ports are concerned. I’m usually not a fan of having the headphone jack on the bottom of a handset, but some may like it’s placement. Prior to the Galaxy S 2 and the Nexus S 4G I also didn’t like the fact that the power/lock button was found on the side of the device, but after using these handsets for a while it just makes sense. When your dealing with larger displays, it’s harder to lock or power on your handset with one hand, and the placement of the lock button on the Nexus S 4G allows you to press the button with your thumb easily.

The back side of the handset is done up in a very shiny, smooth plastic that you’ll love or hate immediately upon first glance. I’m not a fan of the materials used, but the very curvy rear end of the Nexus S 4G is nice, even if it looks like a bar of soap. Here you’ll find the 5 megapixel shooter with LED Flash, the speaker grill, both Samsung’s and Google’s logos, and the signature “hump” on the back of most Samsung Android devices. At the end of the day this handset is basically a stock Android Galaxy S with 4G, and we’re ok with that.

With the exception of the WiMAX radio, the internal specs of the Nexus S 4G remain unchanged from its T-Mobile cousin. Sporting the same Hummingbird processor found in most Galaxy S devices, the handset is snappy and responsive, with a pretty decent GPU onboard. Something that’s ruffled a couple of feathers with the original Nexus S is that there’s no microSD card slot for memory expansion, making you have to make do with the 16GB of internal memory only. We’ve drawn two conclusions as to why the microSD card slot is missing, and it may be that Google and Samsung believe that 16GB of storage is enough, or the search giant is trying to get you to use the cloud for everything else you can’t fit on the handset.

Build Quality/Fit & Finish

The Nexus S 4G is one sleek device. From its contoured display to its curvy backside, you can tell that Google and Samsung put a lot of thought into the design of the handset. We admire how minimalistic the device, making it one sleek piece of hardware.

Unfortunately, the heavy use of plastics used in the handset makes it feel somewhat cheap, but it’s still no Samsung Vibrant. Even with the phone being primarily made of plastic the Nexus S 4G has a nice weight to it that may surprise you when you first pick it up. It feels more solid than it probably really is, and we’re wondering what the extra weight it coming from. 4G radio, perhaps?

The Nexus S 4G is a beautifully designed phone that’s sure to please many, but after getting the Galaxy S 2 in our hands everything seems like a step down from it.

Software

The Nexus S 4G is one of the few Android phones that is updated to the latest version of the operating system, Gingerbread 2.3.4. The Gingerbread branch offers up some great enhancements over 2.2 Froyo, and the latest version of the Android for phones brings native video chat through Google Talk.

Android 2.3 Gingerbread brings many refinements to the OS by giving the UI a more consistent look and feel. Google also chose to switch the colors a bit like the notification bar, which is now black instead of the light grey we’re used to seeing from previous versions of Android.  Gingerbread also brings a redesigned keyboard and text selection, enhanced gaming capabilities, NFC support, and better application management.

Many people prefer stock Android for its speedier updates but it lacks the flare that some manufacturers put into its Android handsets, like HTC Sense. Stock Android gives you five homescreens to customize with applications and widgets. A small dock sits at the bottom of the homescreens at all times that give you quick access to the dialer and browser, with the application launcher in between the two. Gingerbread also offers up some new applications pre-installed like a dedicated downloads app so you can access your downloaded files without a file manager or having to dig through the browser.

Like the original, the Nexus S 4G supports NFC (Near field communication). This will allow you to read and write NFC tags with little effort and while it’s not as popular here in the US it’s something that we’ll begin to see a lot more of in the future. Placing the phone to a NFC tag will automatically launch the reader and display the data from the tag. NFC tags can things like YouTube videos, websites, and even Google Maps directions. NFC is a faster and easier method than QR codes but is faster and has much more potential going forward.

Benchmarks

We put the Nexus S 4G through a series of benchmark tests using Quadrant, Neocore, and Linpack to see what the handset is really made of. We averaged out the scores of three tests, and averaged them out. We also included the SpeedTest.net results below.

Quadrant (System Benchmark) – 1583

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Linpack (Processor Benchmark) – 14.176 MFLOPS (mega floating point operations per second)

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Neocore (Graphics Benchamark) – 55.16 FPS (Frames Per Second)

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SpeedTest.net results – Down: 3376kbps – Up: 659kbps

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Web Browser, Multimedia, and Camera

Web Browser

The Nexus S 4G sports the stock Android webkit browser and one of the fastest available on a smartphone today. It’s very simple and to the point but it also leaves a lot to be desired. HTC and Samsung have gone the extra mile by providing some great features that the stock Android browser just doesn’t have. That said, while the stock Android browser may be a bit bare bones it’s still gets the job done with ease. You’ll find the now ubiquitous multitouch gesture to zoom in and out, as well as Flash support, ensuring you have the entire web in your pocket and not a cookie-cutter version.

Multimedia

Stock Android doesn’t provide many multimedia options outside of the standard music player. Luckily, Android’s standard music player just got a whole lot better with its recent update. With a new, slick UI and the option to sync your music to the cloud (with a Google Music beta invite, of course) the Nexus S can deliver the goods when it comes to playing music.

With no dedicated video application, stock Android has some ways to go before it can try to compete with the competition but we could imagine the Ice Cream Sandwich will bring these goodies to the table.

Other handsets like the Galaxy S 2 and G2X both have DLNA applications pre-installed to stream your media from your phone to you TV or other connected devices, and vice versa. Sadly, the Nexus S doesn’t, but you can download applications like Skifta for a similar experience.

Camera

The Nexus 4G sports a 5 megapixel camera with LED flash and can take some rather nice shots. We did run into some trouble getting the camera to focus a couple of times but it finally got it. The camera software could be better but most options you’d normally use are a click away.

The big disappointment about the Nexus S 4G is that it can only record in 480p, which may be good enough for some people but with most smartphones at least touting 720p HD recording capabilities we wonder why it’s missing from the handset.

 

IMG 20110519 133709 660x495 Nexus S 4G Review   Does a 4G radio breath life into this aging phone?

outdoors, in shade, default settings

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outdoors, sunny, taken while walking, default settings

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outdoors, sunny, default settings

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indoors, low-light, flash on, default settings

Call Quality and Battery Life

There were sometimes when the Nexus S 4G’s call quality was top-notch and I had no issues whatsoever. Other times background noise was apparent throughout the duration of the conversation. I experienced the latter most frequently and since we’ve never experienced such poor quality with Sprint’s network before it likely has something to do with the handset itself and needs to be ironed out somehow.

Battery life was surprising good on the handset. The phones lasted through the day and into the evening before it hit the yellow on the battery meter. Of course, this was with 4G off. With 4G on, the Nexus S 4G dies way too fast for its own good, even in standby. It’s best to turn off 4G when you know you’re not going to be use it, as the radio alone being on will kill the device.

Wrap-Up: Does the Nexus S 4G Deliver?

I’m totally a fan of stock Android and love the design of the Nexus S 4G but I just can’t say that it’s for me. There was obviously little effort put into this device besides the 4G radio, and that’s just fine. However, the Nexus S wasn’t even top-notch hardware when it was announced for T-Mobile, so having the same handset be released on another carrier five months later just makes it seem that much older. Still, Sprint’s 4G network is a performer and may not give you the speeds like Verizon’s LTE network, but it’s certainly much faster than the carrier’s 3G.

I say this handset isn’t for me because I’m a spec-junky and the Nexus S 4G just seems downright old to me. You can blame the Galaxy S 2 on that one. This is not to say that this phone isn’t perfect for someone else. If you’re not terribly concerned about bells and whistles and just want a 4G phone, or you just wanted to see the Nexus S on different carrier, there should be nothing stopping you from getting this handset.

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Apple Store 2.0 coming – Revamped stores, iPad-centric, new apps

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Apple Store 2.0 coming – Revamped stores, iPad-centric, new apps

Thursday, May 19th, 2011 at 4:18 PM PST
apple stores 660x441 Apple Store 2.0 coming   Revamped stores, iPad centric, new apps

Remember that surprise we reported Apple was planning for the 10th anniversary of its Apple stores? Well, it appears that this will be a revamp of the stores, an Apple Store 2.0, if you will.

The Apple Store 2.0 will feature a restructuring of the retail environment centered around the iPad, according to rumors from 9to5Mac. This will mean most of the paper signage around the stores will be ditched in favor of the iPad and that makes a lot of sense.

The Apple Store 2.0 will also place a larger emphasis on helping users personalize their devices. These zones should be dubbed the “Startup sessions” and these are designed on helping users set up their iOS or Mac devices.

Previous reports also said that the Apple Store 2.0 will also move toward an in-house solution for most of the transactions. It wasn’t too long ago that these stores still used Microsoft software to handle transactions but now employees now use a modified iPod touch to sell products.

The new app RetailMe should have a variety of training and retail tools for employees with the iPad. Considering how successful these stores have been, I can’t wait to see what the Apple Store 2.0 brings.

What would you want from a redesigned retail store?

[Via 9to5Mac, photo]

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Verizon: Apple iPhone 5 will be dual-mode GSM, CDMA phone

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Verizon: Apple iPhone 5 will be dual-mode GSM, CDMA phone

Thursday, May 19th, 2011 at 12:40 PM PST
iphone5 Verizon: Apple iPhone 5 will be dual mode GSM, CDMA phone

We’ve heard a lot of rumors now about the iPhone 5 and that it will be a dual-mode GSM/CDMA device. That means one iPhone will be produced by Apple and it could work with CDMA networks, such as the one Verizon or Sprint uses, and also GSM, which is used by AT&T and T-Mobile in the U.S. While the rumors have been flying, what we never expected was for a telecommunications executive to confirm it.

According to Electronista, Verizon CFO Fran Shammo claims that the iPhone 5, or the next-generation iPhone, will employ both GSM and CDMA radios.

The executive wouldn’t say whether or not the new iPhone would use LTE, although both supplier leaks and Apple’s own repeated comments about design sacrifices have largely ruled it out. Its presence or absence wasn’t worrying to Shammo since the company already had its 4G-aware Android phones.

It would be really nice if the new model iPhone supported Verizon’s exceptional LTE network, but only time will tell. If the Apple and China Mobile discussions indicate anything, we just might see some 4G iPhones for other networks, too.

It’s a bit odd that an executive from a wireless carrier would make any comments regarding Apple’s plans for future products. Any news or information about unreleased or unannounced products for Apple are almost non-existent, so it’s a bit of a surprise to hear this info coming from Verizon.

Now one has to wonder whether switching networks or carriers with the new iPhone will be a matter of just getting carrier unlock codes. If this turns out to be true, it’ll be an interesting change in the industry. There are already world phones out there capable of working with GSM and CDMA networks, but none so widely adopted as the iPhone. Would you be more inclined to switch carriers if necessary if you can take your iPhone with you anywhere?

[Via: Electronista, photo]

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HTC HD7S hits AT&T June 5 with Windows Phone in tow

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HTC HD7S hits AT&T June 5 with Windows Phone in tow

Thursday, May 19th, 2011 at 1:15 PM PST
hd7s 660x439 HTC HD7S hits AT&T June 5 with Windows Phone in tow

If you’re itching to get a Windows Phone 7 smartphone on AT&T and the existing lineup didn’t appeal to you, then you’ll be happy to know that the HTC HD7S will be landing June 5 for $199 on a new, two-year contract.

If you think this looks almost exactly like the HD7, you’d be right, as the HD7S is essentially the same device but it uses a Super LCD screen for the 4.3-inch display. There’s also some differences in the trimming but it’s essentially the same with the 1 GHz processor, 5-megapixel camera, WiFi, Bluetooth, GPS and all the other features you’d expect from a device of this caliber.

The cool thing about the AT&T HD7S is that is should launch with the NoDo Windows Phone 7 software version, which includes copy and paste, as well as other improvements. By the time of the release though, we should have even more details about the Mango update, so let’s hope this device will be one of the first in line to get it.

Hit the AT&T link below to get more information and check out our video of the device from CTIA.

[Via AT&T]

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Preview: Demolition Dash for iPhone and iPad – Destroying towns ’round the world!

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Preview: Demolition Dash for iPhone and iPad – Destroying towns ’round the world!

Thursday, May 19th, 2011 at 1:09 PM PST

riotrun 1 660x204 Preview: Demolition Dash for iPhone and iPad   Destroying towns round the world!

If you saw a 15-foot tall pink monster running around your town, causing thousands of dollars in damage, and seeing the local law enforcement completely powerless in its path of destruction, the last thing you would think is the monster is just having some fun. That’s exactly what Zilla is doing in dreamfab’s latest game, Demolition Dash.

In Demolition Dash, you play as Zilla who has decided it wants to travel around the world to run trough the its most iconic cities, such as Paris, Moscow, and Tokyo. Demolition Dash is a side-scrolling runner game which the player controls Zilla’s jump and road commands.

As Zilla runs through each city, it’ll run up a dollar amount which equals how much carnage it has dealt to the city. Each city will be littered with a number of objects to destroy such as balloons, (hopefully) abandoned vehicles, and trees to name a few. The game isn’t without conflict as Zilla will run into a number of enemies along its adventure through each city that it will have to either try to avoid or let out a roar to knock them out of its way.

Completing each level is as easy as making it to the end of the level without losing all of Zilla’s health. The game ups the challenge as each particular level has a challenge associated with it that will allow Zilla to rack in some big bucks if it the challenge is completed. The challenges range from collecting balloons, knocking over garbage cans, or destroying billboards. Varying the objective in each challenge adds a good amount of replayability as completing a challenge along with completing a level can be quite difficult at times.

Demolition Dash will be released next week, Thursday, May 26th and will launch with 8 cities to rampage through with 3 stages each. An update is planned for June that will add an endless-run mode, in-game statisctics, OpenFeint support (although the game already supports Game Center), and support for additional languages. An iPad & iPad 2 HD version will also be made available, but we’re not sure if it’ll be in time for the game’s big launch next week.


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Verizon inadvertently confirms iPhone 5 as dual-mode GSM and CDMA

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Verizon inadvertently confirms iPhone 5 as dual-mode GSM and CDMA

Thursday, May 19th, 2011 at 12:40 PM PST

iphone 5 comic1 Verizon inadvertently confirms iPhone 5 as dual mode GSM and CDMA

We’ve heard a lot of rumors now about the iPhone 5 and that it will be a dual-mode GSM/CDMA device. That means one iPhone will be produced by Apple and it could work with CDMA networks, such as the one Verizon or Sprint uses, and also GSM, which is used by AT&T and T-Mobile in the U.S. While the rumors have been flying, what we never expected was for a telecommunications executive to confirm it.

According to Electronista, Verizon CFO Fran Shammo claims that the iPhone 5, or the next-generation iPhone, will employ both GSM and CDMA radios.

The executive wouldn’t say whether or not the new iPhone would use LTE, although both supplier leaks and Apple’s own repeated comments about design sacrifices have largely ruled it out. Its presence or absence wasn’t worrying to Shammo since the company already had its 4G-aware Android phones.

It would be really nice if the new model iPhone supported Verizon’s exceptional LTE network, but only time will tell. If the Apple and China Mobile discussions indicate anything, we just might see some 4G iPhones for other networks, too.

It’s a bit odd that an executive from a wireless carrier would make any comments regarding Apple’s plans for future products. Any news or information about unreleased or unannounced products for Apple are almost non-existent, so it’s a bit of a surprise to hear this info coming from Verizon.

Now one has to wonder whether switching networks or carriers with the new iPhone will be a matter of just getting carrier unlock codes. If this turns out to be true, it’ll be an interesting change in the industry. There are already world phones out there capable of working with GSM and CDMA networks, but none so widely adopted as the iPhone. Would you be more inclined to switch carriers if necessary if you can take your iPhone with you anywhere?

[Via: Electronista, photo]

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Verizon to roll out family data plans, kill unlimited option this summer

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Verizon to roll out family data plans, kill unlimited option this summer

Thursday, May 19th, 2011 at 12:20 PM PST
verizon1 Verizon to roll out family data plans, kill unlimited option this summer

It looks like the times are a changing for Verizon Wireless and its data plans, as the nation’s largest carrier (for now) will end its unlimited offerings this summer. While that stings, the crumb of consolation is that it will also roll out family data plans that can act as bucket of data for multiple smartphones and tablets.

Verizon already rolled out its tiered data plans but these still included an option to pay $30 a month for unlimited 3G or 4G access. You could also opt for the cheaper plan on 3G which offers 150 MB a month for $15.

Verizon Chief Financial Officer told Reuters that the unlimited option will be going away by the summer but he didn’t mention what the new tiers will be. By comparison, AT&T’s upper tier is 2 GB of data a month for $25.

It’s also unclear what will be acceptable for consumers using the new crop of 4G LTE devices like the Droid Charge. These things get more than 5 Mbps download speeds on average, so it’s easy to see how one could blow through a low data cap.

It’s not all bad though, as the Verizon family data plans should help families save cash. Currently, users can share minutes and text among a family but smartphone users must have an individual data plan.

As we’ve heard before, the Verizon 4G LTE network will also be moving to a tiered, shared data model and this doesn’t have to be bad, really. I would love a single data plan that I can share between my various smartphones or tablets but I’ll have to reserve judgement until we see the prices and the data caps.

What do you think is an acceptable amount of data for a month and at what price? I could see myself doing $40 for 5 GB for as many Verizon devices as I want.

[Via Reuters, photo]

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Win a Galaxy Tab 10.1, smartphones at IntoMobile party June 3 [UPDATE]

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Win a Galaxy Tab 10.1, smartphones at IntoMobile party June 3 [UPDATE]

Thursday, May 19th, 2011 at 10:18 AM PST
party dog1 660x525 Win a Galaxy Tab 10.1, smartphones at IntoMobile party June 3 [UPDATE]

Do you want to win a Galaxy Tab 10.1 before it’s released? How about a Galaxy S phone? Well, if you attend the IntoMobile party June 3 in the San Francisco Bay Area you’ll have a 1 in 40 chance to walk away with some cool Samsung hardware while also hobnobbing with the IntoMobile team.

The IntoMobile party will kick off June 3 at 7 p.m. and it will be open to all ages. We’ll also have some delicious food to satisfy your bellies and you know we’ll also have some liquid refreshments.

As much as I love the IntoMobile team, the real star of the show will be the hardware that Samsung will be showing off and giving away. The Samsung Galaxy Tab 10.1 is the first Android Honeycomb tablet which can go toe-to-toe with the iPad 2 in terms of horsepower, slim design and overall sex appeal, so come by for a chance to play with it about a week before it goes on sale. The good folks at Samsung will also be giving away five of these to attendees, no strings attached.

You do have to actually be at the event to win though, so click the registration link below to secure your ticket. Even if you don’t win the Tab 10.1, you’ll have a great shot at walking away with Samsung smartphones. You’ll also have the chance to press the flesh with the IntoMobile team, so what are you waiting for?

[Update] It looks like the giveaway will be even better than we thought. Along with the five Galaxy Tab 10.1 units we’ll be giving away but Samsung is also hooking it up with a chance to win a Samsung Nexus S, two Droid Charges and two Samsung Nexus S 4Gs for Sprint.

That’s not all, friends. The first 400 people will get a $25 voucher to watch videos from the Samsung Media hub and everyone will also be getting cleaners for those new gadgets.

What the heck are you waiting for?

[Register Today, photo]

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RIM briefly offers Bridge to AT&T BlackBerry PlayBook owners

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RIM briefly offers Bridge to AT&T BlackBerry PlayBook owners

Thursday, May 19th, 2011 at 12:59 PM PST
BridgeTooFar RIM briefly offers Bridge to AT&T BlackBerry PlayBook owners

As if it wasn’t bad enough that the BlackBerry PlayBook could only handle e-mail through the browser unless tethered via Bluetooth to a RIM smartphone, at launch AT&T didn’t even approve the app for their branded phones. Barring the particularly industrious that employed a workaround, this made the PlayBook a non-started for AT&T BlackBerry owners. For a brief time this morning, RIM had stepped in and shared the Bridge app to one and all, skipping the carrier middle-man. Unfortunately, the page is down for now.

Bridge is pretty important for PlayBook owners, since it allows those that already own a BlackBerry smartphone to access e-mail, calendar, contacts, memos, tasks, and BBM on the bigger screen. For security, RIM has made it so that all of that data remains stored locally on the handset and never on the tablet. That makes things a little inconvenient for consumers that aren’t interested in maintaining a Bluetooth Bridge with their phone all day long, and just as equally repel anyone with an Android or iPhone that have no interest in using the browser or third-party apps to handle basic productivity functions while RIM gets standalone apps ready.

RIM has always been fond of “constructive alignment” with carriers and other partners, so it’s interesting to see them jumping over AT&T’s head to go direct to consumers here. A lot if riding on the PlayBook’s success, so it’s understandable that they aren’t willing to wait through the usual carrier approval rigamarole that so frequently delays the rollout of updated smartphone software. Of course, the delays in a Bridge rollout may be more than a simple matter of testing; Bridge also enables users to browse the web using their smartphone’s connection seamlessly, meaning AT&T can’t detect if the tablet is being used, and thus can’t charge any tethering fees. All of that being said, RIM can’t be given too much credit if the download link has already been pulled.

The knowledge base article vaguely (and worryingly) stated “AT&T BlackBerry users should contact AT&T for information regarding pricing for the BlackBerry Bridge feature”, but you can always nab the app at this trusty over-the-air link hosted elsewhere.

[via BerryReview]

 

 

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Apple is a ‘religious’ experience for fanboys’ brains

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Apple is a ‘religious’ experience for fanboys’ brains

Thursday, May 19th, 2011 at 11:43 AM PST

apple tat Apple is a religious experience for fanboys brainsWell, I guess all of the Android fans were right, as some neuroscientists are saying that when Apple fanatics see images of Steve Jobs’ products, it results in similar brain activities as seeing religious imagery. Guess that whole “cult of Mac” thing may not have been as far off.

The news comes out of a BBC documentary which only seemed to study one really fanatical Apple enthusiast. These scientists looked at his brain while doing MRI scans and found the similarities to religious folks when he viewed Apple products.

I don’t know how much you can really take out of this though, as you definitely need a larger sample size. Yes, this one person is probably way too into Apple to an unhealthy manner but it’s not enough to say that many Apple enthusiasts are.

Screw that nuanced view though. Let us know why you love or hate Apple in the comments.

[Via Digital Trends, photo]

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Google: Skyhook Android lawsuit is without merit, so suck it

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Google: Skyhook Android lawsuit is without merit, so suck it

Thursday, May 19th, 2011 at 11:16 AM PST
google law Google: Skyhook Android lawsuit is without merit, so suck it

Okay, so Google didn’t really say “suck it,” but the search giant is saying in a legal filing that the Skyhook lawsuit is without merit and that Google didn’t do anything improper regarding Android’s requirements.

If you recall, Skyhook provides a location database that’s built off of WiFi hotspots and it secured deals with Motorola, Samsung and others to augment its location-based services (it even used to work with Apple on that). The lawsuit is claiming that Google exerted its control over Android to force companies to end its partnerships with Skyhook in favor of Google’s location services.

How did it do that? Well, Skyhook said that Google is using Android “compatibility” as an important business tool. Yes, Android is mostly open source and any company can use it on retail devices but you must get Google’s approval to include super-important things like the Android Market, Gmail and YouTube apps, which use proprietary code. Skyhook believes this is illegal.

That’s not the case, Google responded in a legal filing.

“To the extent Google took any action that affected Skyhook, those actions were the lawful exercise of legitimate rights of Google and therefore are not actionable,” Google said in the filing, according to BusinessWeek. “If Skyhook suffered any damages, which is denied, then any such damages resulted solely from its own acts or omissions.”

Oh snap. It’s actually pretty tough to say which company is in the right here, as the judge will decide what legal amount of control Google has over Android. In its defense, it’s still letting the open source version out there for companies to go nuts with. On the other hand, by withholding vital components like the Android Market from devices that don’t yield to Google’s business interests, the company is really muddling its “open” claims.

[Via Bloomberg BusinessWeek, photo]

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Chaos Rings Omega for iPhone and iPad takes players 10,000 years before Chaos Rings

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Chaos Rings Omega for iPhone and iPad takes players 10,000 years before Chaos Rings

Thursday, May 19th, 2011 at 11:52 AM PST

01 660x440 Chaos Rings Omega for iPhone and iPad takes players 10,000 years before Chaos Rings

Last year, Square Enix released an iPhone exclusive title called Chaos Rings which saw an iPad release months later. The game was deemed a huge success by critics and has been one of Square Enix’s most popular games to date. As you would expect with very popular and successful games, Square Enix has released a prequel to Chaos Rings called Chaos Rings Omega.

Chaos Rings Omega takes players 10,000 years before the events of Chaos Rings. You play as Vieg who makes his way to the Ark Arena in order to fight to death as well as tell the story that lead to the events that occurred in Chaos Rings.

The game also uses the same turn-based battle system Chaos Rings did which allows you to choose between solo moves or paired moves that allow both characters to work together in their attacks, which in turn results in more effective attacks. As you defeat monsters, you’ll be able to obtain DNA information from them called genes, which can be equipped by players to learn that monster’s magic or special attacks.

If you played Chaos Rings and want to learn what happened 10,000 years in the past, then you’re going to want to pick this game up as knowing the full story can make the original game that much more interesting. It also should be noted the game is also available on the iPad, which is great as I prefer to play epic RPGs like these on it rather than my iPhone.

appstorebadge Chaos Rings Omega for iPhone and iPad takes players 10,000 years before Chaos Rings Chaos Rings Omega ($11.99) – [iTunes Link]

appstorebadge Chaos Rings Omega for iPhone and iPad takes players 10,000 years before Chaos Rings Chaos Rings Omega for iPad ($14.99) – [iTunes Link]

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